C Programming Functions Online Test
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C Programming Functions Online Test. C Programming Question and Answers in English. C Programming Functions Online mock test paper is free for all students and Very Helpful for Exam Preparation. C Programming Functions Online Quiz. C Programming Online Mock test for Functions Topic. Here we are providing C Programming Functions Online Test Series in English. Check C Programming Mock Test Series 2019-2019.
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Question 1 of 30
1. Question
The keyword used to transfer control from a function back to the calling function is
Correct
The keyword return is used to transfer control from a function back to the calling function.
Example:
#include
int add(int, int); /* Function prototype */ int main() { int a = 4, b = 3, c; c = add(a, b); printf("c = %d\n", c); return 0; } int add(int a, int b) { /* returns the value and control back to main() function */ return (a+b); } Output:
c = 7Incorrect
The keyword return is used to transfer control from a function back to the calling function.
Example:
#include
int add(int, int); /* Function prototype */ int main() { int a = 4, b = 3, c; c = add(a, b); printf("c = %d\n", c); return 0; } int add(int a, int b) { /* returns the value and control back to main() function */ return (a+b); } Output:
c = 7 -
Question 2 of 30
2. Question
What is the notation for following functions?
1. int f(int a, float b) { /* Some code */ } 2. int f(a, b) int a; float b; { /* Some code */ }
Correct
KR Notation means Kernighan and Ritche Notation.
Incorrect
KR Notation means Kernighan and Ritche Notation.
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Question 3 of 30
3. Question
How many times the program will print “IndiaBIX” ?
#include
int main() { printf("IndiaBIX"); main(); return 0; } Correct
A call stack or function stack is used for several related purposes, but the main reason for having one is to keep track of the point to which each active subroutine should return control when it finishes executing.
A stack overflow occurs when too much memory is used on the call stack.
Here function main() is called repeatedly and its return address is stored in the stack. After stack memory is full. It shows stack overflow error.
Incorrect
A call stack or function stack is used for several related purposes, but the main reason for having one is to keep track of the point to which each active subroutine should return control when it finishes executing.
A stack overflow occurs when too much memory is used on the call stack.
Here function main() is called repeatedly and its return address is stored in the stack. After stack memory is full. It shows stack overflow error.
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Question 4 of 30
4. Question
What will be the output of the program in 16 bit platform (Turbo C under DOS)?
#include
int main() { int fun(); int i; i = fun(); printf("%d\n", i); return 0; } int fun() { _AX = 1990; } Correct
Turbo C (Windows): The return value of the function is taken from the Accumulator _AX=1990.
But it may not work as expected in GCC compiler (Linux).
Incorrect
Turbo C (Windows): The return value of the function is taken from the Accumulator _AX=1990.
But it may not work as expected in GCC compiler (Linux).
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Question 5 of 30
5. Question
What will be the output of the program?
#include
void fun(int*, int*); int main() { int i=5, j=2; fun(&i, &j); printf("%d, %d", i, j); return 0; } void fun(int *i, int *j) { *i = *i**i; *j = *j**j; } Correct
Step 1: int i=5, j=2; Here variable i and j are declared as an integer type and initialized to 5 and 2 respectively.
Step 2: fun(&i, &j); Here the function fun() is called with two parameters &i and &j (The & denotes call by reference. So the address of the variable i and j are passed. )
Step 3: void fun(int *i, int *j) This function is called by reference, so we have to use * before the parameters.
Step 4: *i = *i**i; Here *i denotes the value of the variable i. We are multiplying 5*5 and storing the result 25 in same variable i.
Step 5: *j = *j**j; Here *j denotes the value of the variable j. We are multiplying 2*2 and storing the result 4 in same variable j.
Step 6: Then the function void fun(int *i, int *j) return back the control back to main() function.
Step 7: printf(“%d, %d”, i, j); It prints the value of variable i and j.
Hence the output is 25, 4.
Incorrect
Step 1: int i=5, j=2; Here variable i and j are declared as an integer type and initialized to 5 and 2 respectively.
Step 2: fun(&i, &j); Here the function fun() is called with two parameters &i and &j (The & denotes call by reference. So the address of the variable i and j are passed. )
Step 3: void fun(int *i, int *j) This function is called by reference, so we have to use * before the parameters.
Step 4: *i = *i**i; Here *i denotes the value of the variable i. We are multiplying 5*5 and storing the result 25 in same variable i.
Step 5: *j = *j**j; Here *j denotes the value of the variable j. We are multiplying 2*2 and storing the result 4 in same variable j.
Step 6: Then the function void fun(int *i, int *j) return back the control back to main() function.
Step 7: printf(“%d, %d”, i, j); It prints the value of variable i and j.
Hence the output is 25, 4.
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Question 6 of 30
6. Question
What will be the output of the program?
#include
int i; int fun(); int main() { while(i) { fun(); main(); } printf("Hello\n"); return 0; } int fun() { printf("Hi"); } Correct
Step 1: int i; The variable i is declared as an integer type.
Step 1: int fun(); This prototype tells the compiler that the function fun() does not accept any arguments and it returns an integer value.
Step 1: while(i) The value of i is not initialized so this while condition is failed. So, it does not execute the while block.
Step 1: printf(“Hello\n”); It prints “Hello”.
Hence the output of the program is “Hello”.
Incorrect
Step 1: int i; The variable i is declared as an integer type.
Step 1: int fun(); This prototype tells the compiler that the function fun() does not accept any arguments and it returns an integer value.
Step 1: while(i) The value of i is not initialized so this while condition is failed. So, it does not execute the while block.
Step 1: printf(“Hello\n”); It prints “Hello”.
Hence the output of the program is “Hello”.
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Question 7 of 30
7. Question
What will be the output of the program?
#include
int reverse(int); int main() { int no=5; reverse(no); return 0; } int reverse(int no) { if(no == 0) return 0; else printf("%d,", no); reverse (no--); } Correct
Step 1: int no=5; The variable no is declared as integer type and initialized to 5.
Step 2: reverse(no); becomes reverse(5); It calls the function reverse() with ‘5’ as parameter.
The function reverse accept an integer number 5 and it returns ‘0’(zero) if(5 == 0) if the given number is ‘0’(zero) or else printf(“%d,”, no); it prints that number 5 and calls the function reverse(5);.
The function runs infinetely because the there is a post-decrement operator is used. It will not decrease the value of ‘n’ before calling the reverse() function. So, it calls reverse(5) infinitely.
Note: If we use pre-decrement operator like reverse(–n), then the output will be 5, 4, 3, 2, 1. Because before calling the function, it decrements the value of ‘n’.
Incorrect
Step 1: int no=5; The variable no is declared as integer type and initialized to 5.
Step 2: reverse(no); becomes reverse(5); It calls the function reverse() with ‘5’ as parameter.
The function reverse accept an integer number 5 and it returns ‘0’(zero) if(5 == 0) if the given number is ‘0’(zero) or else printf(“%d,”, no); it prints that number 5 and calls the function reverse(5);.
The function runs infinetely because the there is a post-decrement operator is used. It will not decrease the value of ‘n’ before calling the reverse() function. So, it calls reverse(5) infinitely.
Note: If we use pre-decrement operator like reverse(–n), then the output will be 5, 4, 3, 2, 1. Because before calling the function, it decrements the value of ‘n’.
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Question 8 of 30
8. Question
What will be the output of the program?
#include
void fun(int); typedef int (*pf) (int, int); int proc(pf, int, int); int main() { int a=3; fun(a); return 0; } void fun(int n) { if(n > 0) { fun(--n); printf("%d,", n); fun(--n); } } Correct
Incorrect
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Question 9 of 30
9. Question
What will be the output of the program?
#include
int sumdig(int); int main() { int a, b; a = sumdig(123); b = sumdig(123); printf("%d, %d\n", a, b); return 0; } int sumdig(int n) { int s, d; if(n!=0) { d = n%10; n = n/10; s = d+sumdig(n); } else return 0; return s; } Correct
Incorrect
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Question 10 of 30
10. Question
What will be the output of the program?
#include
int main() { void fun(char*); char a[100]; a[0] = 'A'; a[1] = 'B'; a[2] = 'C'; a[3] = 'D'; fun(&a[0]); return 0; } void fun(char *a) { a++; printf("%c", *a); a++; printf("%c", *a); } Correct
Incorrect
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Question 11 of 30
11. Question
What will be the output of the program?
#include
int main() { int fun(int); int i = fun(10); printf("%d\n", --i); return 0; } int fun(int i) { return (i++); } Correct
Step 1: int fun(int); Here we declare the prototype of the function fun().
Step 2: int i = fun(10); The variable i is declared as an integer type and the result of the fun(10) will be stored in the variable i.
Step 3: int fun(int i){ return (i++); } Inside the fun() we are returning a value return(i++). It returns 10. because i++ is the post-increement operator.
Step 4: Then the control back to the main function and the value 10 is assigned to variable i.
Step 5: printf(“%d\n”, –i); Here –i denoted pre-increement. Hence it prints the value 9.
Incorrect
Step 1: int fun(int); Here we declare the prototype of the function fun().
Step 2: int i = fun(10); The variable i is declared as an integer type and the result of the fun(10) will be stored in the variable i.
Step 3: int fun(int i){ return (i++); } Inside the fun() we are returning a value return(i++). It returns 10. because i++ is the post-increement operator.
Step 4: Then the control back to the main function and the value 10 is assigned to variable i.
Step 5: printf(“%d\n”, –i); Here –i denoted pre-increement. Hence it prints the value 9.
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Question 12 of 30
12. Question
What will be the output of the program?
#include
int check (int, int); int main() { int c; c = check(10, 20); printf("c=%d\n", c); return 0; } int check(int i, int j) { int *p, *q; p=&i; q=&j; i>=45 ? return(*p): return(*q); } Correct
There is an error in this line i>=45 ? return(*p): return(*q);. We cannot use return keyword in the terenary operators.
Incorrect
There is an error in this line i>=45 ? return(*p): return(*q);. We cannot use return keyword in the terenary operators.
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Question 13 of 30
13. Question
What will be the output of the program?
#include
int fun(int, int); typedef int (*pf) (int, int); int proc(pf, int, int); int main() { printf("%d\n", proc(fun, 6, 6)); return 0; } int fun(int a, int b) { return (a==b); } int proc(pf p, int a, int b) { return ((*p)(a, b)); } Correct
Incorrect
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Question 14 of 30
14. Question
What will be the output of the program?
#include
int main() { int i=1; if(!i) printf("IndiaBIX,"); else { i=0; printf("C-Program"); main(); } return 0; } Correct
Step 1: int i=1; The variable i is declared as an integer type and initialized to 1(one).
Step 2: if(!i) Here the !(NOT) operator reverts the i value 1 to 0. Hence the if(0) condition fails. So it goes to else part.
Step 3: else { i=0; In the else part variable i is assigned to value 0(zero).
Step 4: printf(“C-Program”); It prints the “C-program”.
Step 5: main(); Here we are calling the main() function.
After calling the function, the program repeats from step 1 to step 5 infinitely.
Hence it prints “C-Program” infinitely.
Incorrect
Step 1: int i=1; The variable i is declared as an integer type and initialized to 1(one).
Step 2: if(!i) Here the !(NOT) operator reverts the i value 1 to 0. Hence the if(0) condition fails. So it goes to else part.
Step 3: else { i=0; In the else part variable i is assigned to value 0(zero).
Step 4: printf(“C-Program”); It prints the “C-program”.
Step 5: main(); Here we are calling the main() function.
After calling the function, the program repeats from step 1 to step 5 infinitely.
Hence it prints “C-Program” infinitely.
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Question 15 of 30
15. Question
What will be the output of the program?
#include
int addmult(int ii, int jj) { int kk, ll; kk = ii + jj; ll = ii * jj; return (kk, ll); } int main() { int i=3, j=4, k, l; k = addmult(i, j); l = addmult(i, j); printf("%d %d\n", k, l); return 0; } Correct
Incorrect
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Question 16 of 30
16. Question
What will be the output of the program?
#include
int i; int fun1(int); int fun2(int); int main() { extern int j; int i=3; fun1(i); printf("%d,", i); fun2(i); printf("%d", i); return 0; } int fun1(int j) { printf("%d,", ++j); return 0; } int fun2(int i) { printf("%d,", ++i); return 0; } int j=1; Correct
Step 1: int i; The variable i is declared as an global and integer type.
Step 2: int fun1(int); This prototype tells the compiler that the fun1() accepts the one integer parameter and returns the integer value.
Step 3: int fun2(int); This prototype tells the compiler that the fun2() accepts the one integer parameter and returns the integer value.
Step 4: extern int j; Inside the main function, the extern variable j is declared and defined in another source file.
Step 5: int i=3; The local variable i is defines as an integer type and initialized to 3.
Step 6: fun1(i); The fun1(i) increements the given value of variable i prints it. Here fun1(i) becomesfun1(3) hence it prints ‘4’ then the control is given back to the main function.
Step 7: printf(“%d,”, i); It prints the value of local variable i. So, it prints ‘3’.
Step 8: fun2(i); The fun2(i) increements the given value of variable i prints it. Here fun2(i) becomes fun2(3) hence it prints ‘4’ then the control is given back to the main function.
Step 9: printf(“%d,”, i); It prints the value of local variable i. So, it prints ‘3’.
Hence the output is “4 3 4 3”.
Incorrect
Step 1: int i; The variable i is declared as an global and integer type.
Step 2: int fun1(int); This prototype tells the compiler that the fun1() accepts the one integer parameter and returns the integer value.
Step 3: int fun2(int); This prototype tells the compiler that the fun2() accepts the one integer parameter and returns the integer value.
Step 4: extern int j; Inside the main function, the extern variable j is declared and defined in another source file.
Step 5: int i=3; The local variable i is defines as an integer type and initialized to 3.
Step 6: fun1(i); The fun1(i) increements the given value of variable i prints it. Here fun1(i) becomesfun1(3) hence it prints ‘4’ then the control is given back to the main function.
Step 7: printf(“%d,”, i); It prints the value of local variable i. So, it prints ‘3’.
Step 8: fun2(i); The fun2(i) increements the given value of variable i prints it. Here fun2(i) becomes fun2(3) hence it prints ‘4’ then the control is given back to the main function.
Step 9: printf(“%d,”, i); It prints the value of local variable i. So, it prints ‘3’.
Hence the output is “4 3 4 3”.
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Question 17 of 30
17. Question
What will be the output of the program?
#include
int func1(int); int main() { int k=35; k = func1(k=func1(k=func1(k))); printf("k=%d\n", k); return 0; } int func1(int k) { k++; return k; } Correct
Step 1: int k=35; The variable k is declared as an integer type and initialized to 35.
Step 2: k = func1(k=func1(k=func1(k))); The func1(k) increement the value of k by 1 and return it. Here the func1(k) is called 3 times. Hence it increements value of k = 35 to 38. The result is stored in the variable k = 38.
Step 3: printf(“k=%d\n”, k); It prints the value of variable k “38”.
Incorrect
Step 1: int k=35; The variable k is declared as an integer type and initialized to 35.
Step 2: k = func1(k=func1(k=func1(k))); The func1(k) increement the value of k by 1 and return it. Here the func1(k) is called 3 times. Hence it increements value of k = 35 to 38. The result is stored in the variable k = 38.
Step 3: printf(“k=%d\n”, k); It prints the value of variable k “38”.
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Question 18 of 30
18. Question
What will be the output of the program?
#include
int addmult(int ii, int jj) { int kk, ll; kk = ii + jj; ll = ii * jj; return (kk, ll); } int main() { int i=3, j=4, k, l; k = addmult(i, j); l = addmult(i, j); printf("%d, %d\n", k, l); return 0; } Correct
Step 1: int i=3, j=4, k, l; The variables i, j, k, l are declared as an integer type and variable i, j are initialized to 3, 4 respectively.
The function addmult(i, j); accept 2 integer parameters.
Step 2: k = addmult(i, j); becomes k = addmult(3, 4)
In the function addmult(). The variable kk, ll are declared as an integer type int kk, ll;
kk = ii + jj; becomes kk = 3 + 4 Now the kk value is ‘7’.
ll = ii * jj; becomes ll = 3 * 4 Now the ll value is ’12’.
return (kk, ll); It returns the value of variable ll only.
The value 12 is stored in variable ‘k’.
Step 3: l = addmult(i, j); becomes l = addmult(3, 4)
kk = ii + jj; becomes kk = 3 + 4 Now the kk value is ‘7’.
ll = ii * jj; becomes ll = 3 * 4 Now the ll value is ’12’.
return (kk, ll); It returns the value of variable ll only.
The value 12 is stored in variable ‘l’.
Step 4: printf(“%d, %d\n”, k, l); It prints the value of k and l
Hence the output is “12, 12”.
Incorrect
Step 1: int i=3, j=4, k, l; The variables i, j, k, l are declared as an integer type and variable i, j are initialized to 3, 4 respectively.
The function addmult(i, j); accept 2 integer parameters.
Step 2: k = addmult(i, j); becomes k = addmult(3, 4)
In the function addmult(). The variable kk, ll are declared as an integer type int kk, ll;
kk = ii + jj; becomes kk = 3 + 4 Now the kk value is ‘7’.
ll = ii * jj; becomes ll = 3 * 4 Now the ll value is ’12’.
return (kk, ll); It returns the value of variable ll only.
The value 12 is stored in variable ‘k’.
Step 3: l = addmult(i, j); becomes l = addmult(3, 4)
kk = ii + jj; becomes kk = 3 + 4 Now the kk value is ‘7’.
ll = ii * jj; becomes ll = 3 * 4 Now the ll value is ’12’.
return (kk, ll); It returns the value of variable ll only.
The value 12 is stored in variable ‘l’.
Step 4: printf(“%d, %d\n”, k, l); It prints the value of k and l
Hence the output is “12, 12”.
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Question 19 of 30
19. Question
What will be the output of the program?
#include
int check(int); int main() { int i=45, c; c = check(i); printf("%d\n", c); return 0; } int check(int ch) { if(ch >= 45) return 100; else return 10; } Correct
Step 1: int check(int); This prototype tells the compiler that the function check() accepts one integer parameter and returns an integer value.
Step 2: int l=45, c; The variable i and c are declared as an integer type and i is initialized to 45.
The function check(i) return 100 if the given value of variable i is >=(greater than or equal to) 45, else it will return 10.
Step 3: c = check(i); becomes c = check(45); The function check() return 100 and it get stored in the variable c.(c = 100)
Step 4: printf(“%d\n”, c); It prints the value of variable c.
Hence the output of the program is ‘100’.
Incorrect
Step 1: int check(int); This prototype tells the compiler that the function check() accepts one integer parameter and returns an integer value.
Step 2: int l=45, c; The variable i and c are declared as an integer type and i is initialized to 45.
The function check(i) return 100 if the given value of variable i is >=(greater than or equal to) 45, else it will return 10.
Step 3: c = check(i); becomes c = check(45); The function check() return 100 and it get stored in the variable c.(c = 100)
Step 4: printf(“%d\n”, c); It prints the value of variable c.
Hence the output of the program is ‘100’.
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Question 20 of 30
20. Question
If int is 2 bytes wide.What will be the output of the program?
#include
void fun(char**); int main() { char *argv[] = {"ab", "cd", "ef", "gh"}; fun(argv); return 0; } void fun(char **p) { char *t; t = (p+= sizeof(int))[-1]; printf("%s\n", t); } Correct
Since C is a machine dependent language sizeof(int) may return different values.
The output for the above program will be cd in Windows (Turbo C) and gh in Linux (GCC).
To understand it better, compile and execute the above program in Windows (with Turbo C compiler) and in Linux (GCC compiler).
Incorrect
Since C is a machine dependent language sizeof(int) may return different values.
The output for the above program will be cd in Windows (Turbo C) and gh in Linux (GCC).
To understand it better, compile and execute the above program in Windows (with Turbo C compiler) and in Linux (GCC compiler).
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Question 21 of 30
21. Question
What will be the output of the program?
#include
int fun(int(*)()); int main() { fun(main); printf("Hi\n"); return 0; } int fun(int (*p)()) { printf("Hello "); return 0; } Correct
Incorrect
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Question 22 of 30
22. Question
What will be the output of the program?
#include
int fun(int i) { i++; return i; } int main() { int fun(int); int i=3; fun(i=fun(fun(i))); printf("%d\n", i); return 0; } Correct
Step 1: int fun(int); This is prototype of function fun(). It tells the compiler that the function fun() accept one integer parameter and returns an integer value.
Step 2: int i=3; The variable i is declared as an integer type and initialized to value 3.
Step 3: fun(i=fun(fun(i)));. The function fun(i) increements the value of i by 1(one) and return it.
Lets go step by step,
=> fun(i) becomes fun(3) is called and it returns 4.
=> i = fun(fun(i)) becomes i = fun(4) is called and it returns 5 and stored in variable i.(i=5)
=> fun(i=fun(fun(i))); becomes fun(5); is called and it return 6 and nowhere the return value is stored.
Step 4: printf(“%d\n”, i); It prints the value of variable i.(5)
Hence the output is ‘5’.
Incorrect
Step 1: int fun(int); This is prototype of function fun(). It tells the compiler that the function fun() accept one integer parameter and returns an integer value.
Step 2: int i=3; The variable i is declared as an integer type and initialized to value 3.
Step 3: fun(i=fun(fun(i)));. The function fun(i) increements the value of i by 1(one) and return it.
Lets go step by step,
=> fun(i) becomes fun(3) is called and it returns 4.
=> i = fun(fun(i)) becomes i = fun(4) is called and it returns 5 and stored in variable i.(i=5)
=> fun(i=fun(fun(i))); becomes fun(5); is called and it return 6 and nowhere the return value is stored.
Step 4: printf(“%d\n”, i); It prints the value of variable i.(5)
Hence the output is ‘5’.
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Question 23 of 30
23. Question
What will be the output of the program?
#include
int fun(int); int main() { float k=3; fun(k=fun(fun(k))); printf("%f\n", k); return 0; } int fun(int i) { i++; return i; } Correct
Incorrect
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Question 24 of 30
24. Question
What will be the output of the program?
#include
#include int main() { int i=0; i++; if(i5) { printf("IndiaBIX"); exit(1); main(); } return 0; } Correct
Step 1: int i=0; The variable i is declared as in integer type and initialized to ‘0’(zero).
Step 2: i++; Here variable i is increemented by 1. Hence i becomes ‘1’(one).
Step 3: if(i becomes if(1 . Hence the if condition is satisfied and it enter into if block statements.
Step 4: printf(“IndiaBIX”); It prints “IndiaBIX”.
Step 5: exit(1); This exit statement terminates the program execution.
Hence the output is “IndiaBIx”.
Incorrect
Step 1: int i=0; The variable i is declared as in integer type and initialized to ‘0’(zero).
Step 2: i++; Here variable i is increemented by 1. Hence i becomes ‘1’(one).
Step 3: if(i becomes if(1 . Hence the if condition is satisfied and it enter into if block statements.
Step 4: printf(“IndiaBIX”); It prints “IndiaBIX”.
Step 5: exit(1); This exit statement terminates the program execution.
Hence the output is “IndiaBIx”.
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Question 25 of 30
25. Question
Point out the error in the program
f(int a, int b) { int a; a = 20; return a; }
Correct
f(int a, int b) The variable a is declared in the function argument statement.
int a; Here again we are declaring the variable a. Hence it shows the error “Redeclaration of a”
Incorrect
f(int a, int b) The variable a is declared in the function argument statement.
int a; Here again we are declaring the variable a. Hence it shows the error “Redeclaration of a”
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Question 26 of 30
26. Question
Point out the error in the program
#include
int f(int a) { a > 20? return(10): return(20); } int main() { int f(int); int b; b = f(20); printf("%d\n", b); return 0; } Correct
In a ternary operator, we cannot use the return statement. The ternary operator requires expressions but not code.
Incorrect
In a ternary operator, we cannot use the return statement. The ternary operator requires expressions but not code.
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Question 27 of 30
27. Question
Point out the error in the program
#include
int main() { int a=10; void f(); a = f(); printf("%d\n", a); return 0; } void f() { printf("Hi"); } Correct
The function void f() is not visible to the compiler while going through main() function. So we have to declare this prototype void f(); before to main() function. This kind of error will not occur in modern compilers.
Incorrect
The function void f() is not visible to the compiler while going through main() function. So we have to declare this prototype void f(); before to main() function. This kind of error will not occur in modern compilers.
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Question 28 of 30
28. Question
Which of the following statements are correct about the program?
#include
int main() { printf("%p\n", main()); return 0; } Correct
In printf(“%p\n”, main()); it calls the main() function and then it repeats infinetly, untill stack overflow.
Incorrect
In printf(“%p\n”, main()); it calls the main() function and then it repeats infinetly, untill stack overflow.
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Question 29 of 30
29. Question
There is a error in the below program. Which statement will you add to remove it?
#include
int main() { int a; a = f(10, 3.14); printf("%d\n", a); return 0; } float f(int aa, float bb) { return ((float)aa + bb); } Correct
The correct form of function f prototype is float f(int, float);
Incorrect
The correct form of function f prototype is float f(int, float);
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Question 30 of 30
30. Question
Which of the following statements are correct about the function?
long fun(int num) { int i; long f=1; for(i=1; ireturn f; }
Correct
Yes, this function calculates and return the factorial value of an given integer num.
Incorrect
Yes, this function calculates and return the factorial value of an given integer num.